Skin-shuddering intimacy

Visiting Tattoo: British Tattoo Art Revealed, National Maritime Museum, Falmouth for New Scientist, 1 July 2017

TURN left as you enter Tattoo: British Tattoo Art Revealed, and you will be led through the history of a venerable and flourishing folk art. Turn right and you will confront a wall of 100 disembodied forearms. They aren’t real, which is a nuisance for the artists who tattooed them – since silicone is nothing like as easy to work with as human skin – but a comfort for the rest of us.

Alice Snape, editor of Things & Ink magazine, curated this wall to showcase the range of work by today’s tattoo artists in the UK. But you really need to see the rest of the exhibition first. You need time to contemplate the problem Snape’s 100 Hands is there to solve, that this is an exhibition whose subject is entitled to wander off, and cover up.

There’s something frustratingly arch about tattooing. Tattooists jealously guard their stencilled designs (called “flashes”) even as they create pieces that, by their very nature, come with their own sales reps. Clients (perhaps influenced by 2005’s reality show Miami Ink) wax lyrical on the deeply personal stories behind their tats, then plaster photos of them all over Instagram.

Practitioners exploit their liminal status even while they bemoan their lack of recognition. In a show full of repeating figures and useful (though never intrusive) signposting, my favourites were the boards that tell you “what the papers said” at different times in history. Every generation, it seems, has come to the same startling realisation that “tattoos aren’t just for sailors”, yet the information never seems to stick. Tattooing is an art that does not want to be fully known.

The problem facing the show’s curators is: how do you define the limits of your enquiry? If the art has to be invited in, cajoled, reassured, even flattered into taking part, how do you stop shaky inclusion criteria from compromising objectivity?

Natural history solved the problem long ago. The rule used to be that if you wanted to study something you went out and shot it: the rifle was as much part of your kit as your magnifying glass. The Maoris of Polynesia, aware of the value Western visitors put on souvenirs, used to catch people, tattoo their faces, decapitate them and sell their heads to collectors. The draughtsman aboard Charles Darwin’s ship the Beagle had a travel box lined with the tattooed skin of dead Maori warriors.

These days the tattooed collect themselves. Geoff Ostling, for one, has arranged for his heavily (and beautifully) tattooed skin to go to the National Gallery of Australia after he dies. Gemma Angel, an adviser to this exhibition, spent her doctoral study among the 300 or so items in the Wellcome Collection’s archive of human skin, and she reckons there’s a growing interest in post-mortem tattoo preservation.

It is to this exhibition’s great credit that it takes no time at all to find a voice pinpointing exactly what is so discomforting about this idea. In a cabinet of personal testimonies I find this remark by a Catherine Marston: “Tattoo is an art form but I don’t think they should be collected because when a person dies they die too. You hear of some really weird designers that use skin that’s cut afterwards, once they die then that goes on display. I think that diminishes the whole idea of a tattoo. It’s art with a time zone rather than timeless.”

Such voices are valuable here because even this democratic, eclectic exhibition can’t quite capture the shuddering intimacy of the form it celebrates. Tattoos are not just artworks, they are also performances. Getting a tattoo hurts just enough to make you dizzy, and lodges that intimate moment in your memory.

Though the art is the point of the show, it would not work nearly so well without the artefacts it has borrowed from working tattooists and from the Science Museum in London. People make tattoo guns out of virtually anything that vibrates. The first machines were made out of Victorian doorbells. You can salivate at images all you like, but nothing gets under the skin like a doorbell-based tattoo gun once wielded by Johnny Two-Thumbs of Hong Kong.

 

Hello, Robot

Visiting Hello, Robot: Design between human and machine at MAK, Vienna for New Scientist, 6 June 2017

Above the exhibits in the first room of Hello, Robot, a large sign asks: “Have you ever met a robot?” Easy enough. But the questions keep on coming, and by the end of the exhibition, we’re definitely not in Kansas any more: “Do you believe in the death and rebirth of things?” is not a question you want to answer in a hurry. Nor is my favourite, the wonderfully loaded “Do you want to become better than nature intended?”

That we get from start to finish of the show in good order, not just informed but positively exhilarated, is a testament to the wiliness of the three curating institutions: the Vitra Design Museum in Germany, the Design Museum Ghent in Belgium, and MAK in Austria.

One of the show’s advisors, architect Carlo Ratti, head of the MIT Senseable City Lab, nails the trouble with such shows: “Any environment, any city, any landscape can become a robot when it is equipped with sensors, actuators and intelligence.” By the time robots do useful work, they have vanished. Once, we called traffic lights “robots”, now, we barely see them.

Robots, an exhibition currently at London’s Science Museum, gets caught in this bind. By following a “science fiction becomes science fact” trajectory, it creates a show that gets more boring as you work your way through it. Hello, Robot is much cannier: it knows that while science fiction may spin off real artefacts now and again, it never becomes science fact. Does writing down a dream stop you dreaming? Of course not.

Hello, Robot is about design. Its curators explore not only what we have made, but also what we have dreamed. Fine art, speculative designs, commercial products, comic books and movie clips are arranged together to create a glimpse of the robot’s place in our lives and imaginations. Far from disappearing, robots seem more likely to be preparing a jail-break.

The longings, fantasies and anxieties that robots are meant to address are as ancient as they are unrealisable. The robot exists to do what we can imagine doing, but would rather not do. They were going to mow our lawns, now we’re glad of the exercise and we might prefer to have them feed our babies – or look after much older people, as Dan Chen’s 2012 End of Life Care Machine envisions.

This robot mechanically strokes a dying patient – a rather dystopian provocation, or so Chen thought until some visitors asked to buy one. Exhibited here, Chen’s piece is accompanied by a note he wrote: should he encourage people to leave family members alone in their final hours or deny them the comfort of a machine?

Hello, Robot asks difficult questions in a thrillingly designed setting. It is a show to take the children to (just try not to let them see your face in Room 3 as you check on a computer to see if your job’s about to be automated).

There’s a deep seriousness about this show; if design teaches us anything, it is that no one is ever in charge of the future. “The question of whether we need, or even like [robots] is not really ours to ask,” a wallboard opines. “Do we actually need smartphones? Ten years ago, most people would probably have answered no.” Our roles in this “lifeworld” of the future are still to be defined.

Catching the exhibition in Germany, I go round three times until it’s late. I adore industrial robot YuMi’s efforts to roll a ball up a steep incline, and I grin as I walk past a clip of the automated kitchen in Jacques Tati’s 1958 film Mon Oncle. Still, I can’t quite take my eyes off a 2005 photograph of a Chinese factory by Edward Burtynsky, who visited China’s shipyards and industrial plants. Identical figures performing identical actions remind me of iconic British newspaper sketches of weaving machines from the industrial revolution.

We have not outgrown the need for human regimentation – we simply outsource it to cheaper humans. Whether robots become cheap enough to undercut poor people, and what happens if they do, are big questions. But this show can bear them.

Colour and Vision at London’s Natural History Museum

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for New Scientist, 3 August, 2016

TAKE time over Liz West’s captivating neon artwork in the foyer of London’s Natural History Museum, because darkness awaits at Colour and Vision, its latest exhibition. It’s not that the sun didn’t shine 550 million years ago, where this story begins – just back then there were no eyes to see.

The basic chemical and structural components of vision existed long before it evolved. Something happened to make eyes viable, although the exact nature of that innovation remains mysterious. But once visual information meant something, there was no stopping it – or life. For with vision comes locomotion, predation, complex behaviour, and, ultimately, consciousness.

Colour and Vision does a great job of explaining colour’s role in this story, although sometimes the curators bite off more than they can chew, as when they try to explain the difference between half a dozen kinds of compound vision.

The best insights come from the objects themselves. A sample card of dyed wools reminds us just how hard it has been for humans to extract colours from their environment. For most of our history we have used a dead-leaf palette. In contrast, Gouldian finches boast heads of different colours (black, red, yellow), cowries wrap their bodies around colourful shells, and molluscs lay down iridescent nacre – one of nature’s most beautiful materials – simply to strengthen their shells.

We, however, need an entire industrial base before we can say with any honesty, as the exhibition does, that “we are the only species with the power to choose what colour means for us”. Even then we are constantly reminded that our colour vision is a relatively recent acquisition, and that it’s a mess genetically. This means that there’s a world of variety, beauty and meaning out there humans simply can’t see.

Visit this exhibition, and brush up against it. It’s an uncanny trip.

 

How two dead power stations fuel the art of catastrophe

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Borrowed Time, Jerwood Space, London, for New Scientist, 16 March 2016.

THE current crop of young artists showing in London look pretty incorruptible. Handed £20,000 each to make films about economic unease and ecological anxiety, Alice May Williams (fresh-ish out of Goldsmiths, University of London) and Karen Kramer (who cut her artistic teeth at the Parsons School of Design, New York City) have made video installations that deliver on this minatory brief. And they have done so with the sort of bloodless precision that leaves a visitor to Borrowed Time unsure whether to admire their high seriousness or worry at their apparent lack of character.

Be patient: both pieces reward closer attention. There are, ultimately, two very strong, staggeringly incompatible visions at work here.

Through its fictional narrator-protagonist, Kramer’s The Eye That Articulates Belongs on Land gives viewers the opportunity to wander the deserted, out-of-bounds byways neighbouring Japan’s Fukushima nuclear power plant while growing increasingly upset.

Actor Togo Igawa’s choked voice-over suggests a wronged salaryman driving back and forth over his pet shih-tzu. Pictures of urban dereliction lovingly reference the 2011 release of radioactive material from the plant (worldwide casualties to date: nil) while providing not much more than a passing reference to the tsunami (Tohoku district casualties: just shy of 16,000) that triggered the plant’s meltdowns.

The power plant offered us “a false promise of dominion” apparently – a formulation I’m sure to recall next time I turn on a kettle for a cuppa – before Nature Wrought Her Terrible Judgement.

Actually, Kramer might not be going this far – it’s hard to tell. But she is dangerously close, achieving with the line “They let loose a reaction here that belongs on the surface of the sun!” an impressive hat-trick: at once morally irrelevant, intellectually vacuous and factually incorrect. The piece then degenerates into a paranoid animation involving shards of uranium glass and a mummified fox.

Meanwhile, in Dream City – More, Better, Sooner, Alice May Williams invites us to stare at her toes, and, beyond, at the towers of the long-since decommissioned Battersea power station, a crumbling Art Deco masterpiece. This gem is currently aswarm with builders, surveyors, architects and their ilk as that swampy, vital, smelly, industrious corner of London gets a landscaped corporate makeover after 30 years of dithering.

Williams is taking deep, centring breaths, following the advice of a meditation teacher. She is learning to let go of past errors and future plans, and to embrace the now. In other words, Williams’s well-being involves letting go of the very forces, prejudices and habits that make her city tick. Can you imagine the mess we would be in if our utilities “embraced the now”? The disjunct between personal time and civic time is built steadily, with humour and poetry and a tremendous sense of mounting threat. “SHOP STAY EAT LIVE WORK and PLAY”, a hoarding screams. A promise or a threat?

“Sometimes we are right inside the drawings,” Williams sighs, interleaving the view from her window with corporate videos, blueprints and historical footage to capture the inevitable bind of city living. That bind has us living inside other people’s visions, hardly able to distinguish between big-business blather and the untethered voices of our own suicidal ideations.

Both films play to our fears, but only Williams understands what’s worth fearing. Disasters are not and never were the point. They are like rain and eclipses: inevitable. The reason we have complex societies is to handle disasters. A famine here, a flood there, a cave-in at the mine. The rest is window dressing, and none of it comes out the way it is meant to.

All over London, the kettles are boiling merrily as the old power station is turned into a retail-residential park “with community built in”. We can embrace the now all we want, but the city has no such luxury. That is what makes it such a terrifying friend.

Staring into the heart of an artificial tree

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for New Scientist, 27 January 2016

SEATTLE artist John Grade makes much of his ecological credentials when discussing Middle Fork – his 500,000-piece wooden sculpture of a 150-year-old giant hemlock. No trees were felled or harmed in its making, he says, although someone must once have fashioned the timber bridge from which the thumb-sized blocks of cedar were reclaimed.

Grade’s project is proudly lo-fi. Its 1:1 recreation of a living hemlock was made the old-fashioned way. Instead of using digital tools, Grade and his team preferred to make their mould by scaling the tree themselves to apply plaster.

Passers-by were welcome to drop by the MadArt studio in Seattle to stitch handcrafted blocks together over their mould. When the mould was removed, it revealed a physical manifestation of our cultural obsession with pixels, building blocks, Lego, Minecraft and other virtual approximations of nature.

Middle Fork is part of Wonder, an exhibition to celebrate the Renwick Gallery in Washington DC. The sculpture is both a salute to the gallery’s reopening after a two-year renovation, and an evocation of how, even when we try to tread lightly over Earth, we can’t resist a spot of weird tinkering. This hollow sculpture – so self-evidently natural, so glaringly artificial – might have been dragged fresh out of the uncanny valley.

And in a way, it was: after the exhibition, Grade’s sculpture will be laid to rot beside its original, next to the Middle Fork Snoqualmie river – in an area of Washington state made famous by Twin Peaks.

Mendeleev’s revenge

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Visiting the exhibition Periodic Tales at Compton Verney for New Scientist, 27 October 2015

The haunting, slightly bilious yellow-green of uranium glass fascinated Victorian interior designers. Uranium metal glows green in ultraviolet light, and this property lends uranium glass a subtle yet compelling inner fire.

The Victorians made any number of knick-knacks out of the stuff. The exhibition Periodic Tales at Compton Verney – a stately home near Stratford-upon-Avon, UK, best known for its collection of British folk art – boasts a piano foot, an ornamental castor fashioned to spread the weight of the parlour piano.

It is mildly radioactive, which triggers all manner of safety protocols. “We installed it using special gloves,” says Penelope Sexton, the exhibition’s curator. “I shudder to think what any passing Victorian would have made of us.”

Sexton is leading Compton Verney’s long-term campaign to become a contemporary arts venue as well as a “grand day out” for visitors from London and central England.

Periodic Tales combines simple objects made from different elements – a tiny lead figurine from the Aegean islands is the oldest, dating from around 2500 BC – with art that draws contemporary mischief from Mendeleev’s world-changing periodic table of the elements of 1869.

Before modern chemistry, it was assumed that the properties of fundamental materials were innate and could be combined. By that logic, blending sulphur’s yellow and mercury’s sheen ought to have made gold. Mendeleev, a Russian chemist and inventor, spoiled that happy dream, codifying the elements we recognise today in a table that reflects a profound atomic reality we know to be true but cannot directly see.

To read the periodic table is to be confronted by how baffling the world is.

Solids, liquids and gases nestle against each other for reasons that cannot be unpicked by simply resorting to an intuitive understanding of the human-scale world. The queer thing about calling this show Periodic Tales is that there are no tales to tell, only a stunned acknowledgement that one can, in the same moment, both be handed the keys to the material world, and firmly locked out of ever intuiting it.

The artworks Sexton has chosen struggle for purchase. Simon Patterson’s periodic tables of celebrity are facile. And Cornelia Parker‘s circle of crushed silver ornaments is almost as pretty as a well-lit silver object would have been had she not crushed it in the first place. Maria Lalic‘s chrome mirrors are pure Ikea (pictured below).

Periodic Tales: all the elements of a splendid failure

But there are some stunning successes, too. The frames of John Newling‘s wall-mounted Value; Coin, Note and Eclipse (pictured at the start of this story) capture the alchemical transformation of a living plant into gold coinage, by way of pressed kale leaves and the judicious application of gold leaf. It is a narrative piece, rooted firmly in the safe ground of material production, value and exchange.

It is significant, I think, that other standout pieces also explore the way some elements are more or less effortlessly turned into cultural signs – quite literally in the case of Fiona Banner‘s neon Brackets (An Aside).

There is much else in the show worth seeing: Danny Lane‘s Blue Moon makes cobalt positively drinkable. And there’s plenty to think about: another work by Parker, Stolen Thunder, is a display of handkerchiefs stained by the tarnish rubbed off famous objects.

But the real draw – counter-intuitive though this is – is the necessary failure of the show. Mendeleev’s table is a masterpiece of objectivity. Its truth refuses to be anthropomorphised, moralised upon, or otherwise domesticated. Undaunted, Sexton brings us right to the edge of what art can do to communicate science.

“I have nothing to say as an artist”

An interview with the sculptor Anish Kapoor for New Scientist.

I have said this over and over again: you make what you make, and you put it in front of yourself first of all. Inevitably, a certain concept arises, and exploring that concept is the real work. If I started off with some big message for the world, it would keep getting in the way.

There is an emotional world and an objective world, and the two mesh. Thirty years ago I began working with the idea that for every material thing, there’s a non-material thing alongside it – sometimes poetic, sometimes phenomenological. For example, I once made a stone chamber and painted it a very dark blue. Thanks to the psychological implications of the colour, if you look inside the chamber it’s as though this stone thing had a non-thing inside it. The cavity becomes an object. You get an effect like that when you look at a polished concave surface. The eye wants to fill the hollow with a sort of convex ghost.

I’ve been interested in what I call “void works” for many years: applying deep, dark colour to mostly concave forms so the space and object are confused. This lead me to Vantablack, a superblack made from carbon nanotubes. It’s extraordinary – the light gets in and is not able to get out. (Indeed, Vantablack absorbs all but 0.035 per cent of visual light.) The discovery of a new material like this opens up the most incredible possibilities. I love the idea that one could walk into a room that isn’t dark and at the same time isn’t there. You could have lights on, but the room wouldn’t be there. There’s something magical about that. It’s that wonderful, liminal moment between wonder and fear – that’s what I aim for.

I don’t mind too much when people call me an illusionist. I’m pretty sure that everything we consider to be real is illusory, or has an illusory element. From a psychological point of view, there’s more deep truth in the unreal than there is in the real. After all, objectively speaking, colour doesn’t even exist. So that’s the game. Keep your balance. Whenever subjectivity and objectivity are put into opposition, never come down on either side.

I’ve always been deeply fascinated by raw pigment, which is at once a colour – a pure, psychological idea – and a real substance. It has this otherness you can’t quite point at. My latest works at Lisson Gallery are made with silicone, all very red and very visceral. I work with red a lot, because of its darkness. The psychology of the red generates a much darker dark than black or blue.

And I’ve always been deeply interested in geometry, and I’ve put some of my pieces into motion to get at forms I can’t produce by any other method. Descension is a whirlpool that produces a natural parabola. It took me 20 years to get it to work, because it needs to be built at a certain scale, and be spinning at a certain rate. What surprised me, once I’d achieved those wonderful parabolic curves, was what happened at the bottom of the pool. A void opened up, a form I never expected to find there, for all the world as though this thing was boring its way the centre of the Earth!

Art and science do sit naturally quite close to each other. But making a statement of that sort in a piece of art is just going to get in the way. Science is apparently rational and art, perhaps, more confused. But they both start out as experimental processes, and both are contained by rules. A poetic purpose is every bit as real as an apparently scientific one. There’s objectivity in art, just as much as there’s subjectivity in science.

The science of desperate fumbling

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How Sexual Desire Works: The enigmatic urge by Frederick Toates (Cambridge University Press)
Fuckology: Critical essays on John Money’s diagnostic concepts by Lisa Downing, Iain Morland, Nikki Sullivan (University of Chicago Press)

for New Scientist

SEX. It’s one of the few subjects about which we know everything and nothing: a paradox facing all who study it scientifically. Sex doesn’t have to be private, but most sex acts are, so even when shame is put aside, it’s a tricky thing to study. How do you make a science out of more or less desperate fumbling?

To judge by an exhibition on sexology, the first show at a newly refurbished Wellcome Collection in London, researchers were more upbeat in the 20th century.

Take Magnus Hirschfeld, a Jewish radical who collected books, documents and artefacts on sexual behaviour, charted his proclivities in coloured inks, and fought discrimination against homosexuals. His Institute of Sexology, which was ransacked by the Nazis in 1933, gives the name to the Wellcome show.

Then there is Alfred Kinsey, who brought taxonomic skills gained studying gall wasps to the complexities of human sexual behaviour. And in the 1960s and 70s, William Masters and Virginia Johnson observed the sexual responses of anyone for whom they could get ethical approval.

One of the strongest elements of the show looks at Marie Stopes, who was a vigorous advocate of contraception and was opposed to sexual shame.

Today, the British National Survey of Sexual Attitudes and Lifestyles, set up in 1990, is one of the few globally to gather the broad information that would have fascinated Stopes. Most of today’s cash funds brain-imaging studies or “performance” drugs.

Leaving Wellcome’s quiet, informative show, you would be forgiven for thinking its unblushing researchers have gifted us a profounder understanding of ourselves. On reflection, however, it’s hard to say what their work adds up to.

Is sexology a science, or a series of well-intentioned, evidence-based campaigns? Maybe labelling this messy field as science is helpful, securing funding in an age of austerity. For it is the absence of understanding of our needs and desires that matters, showing up over time in illegal abortions, gay-bashing, sexually transmitted diseases and more.

How Sexual Desire Works is psychologist Frederick Toates’s stab at a proper scientific account. He maps the mess as rigorously as he can, and the book is worth it for its bibliography alone. But sexual desire turns out to be as much about boredom, habit, disgust, rage, self-image, disappointment and the like as it is about desire. How to make a science out of this?

John Money, a New Zealand-born psychologist who died in 2006, applied boundless energy to the problem, creating concepts, with their own neologisms, such as “troopbondance”. In Fuckology (another of his), Lisa Downing and co-authors capture his story ably.

Money was interested in gender identity, and the possibilities for gender reassignment. Depending on what you read, he either tried to eradicate “man” and “woman” as categories, or to link sexuality and gender with a scalpel. After a botched circumcision, David Reimer had gender reassignment surgery at age 2, on Money’s recommendation. His miserable life and suicide in 2004 defined the psychologist’s reputation.

The authors are ironic about Money’s approach to his work: “To admit the potential of being wrong, or to settle for the productive tension of ambiguity, is not a feature of Money’s rhetorical range…”

But Money is in good company. Sexology lures big personalities: Sigmund Freud was its founder, after all. Have these strong egos bequeathed us a science? It’s hard to say. Sex, when push comes to shove, is not for the faint-hearted.

Creative. Interactive. Wrong.

People are by far the easiest animals to train. Whenever you try to get some bit of technology to work better, you can be sure that you are also training yourself. Steadily, day by day, we are changing our behaviours to better fit with the limitations of our digital environment. Whole books have been written about this, but we keep making the same mistakes. On 6 November 2014, at Human Interactive, a day-long conference on human-machine interaction at Goldsmith’s College in London, Rodolphe Gelin, the research director of robot-makers Aldebaran, screened a video starring Nao, the company’s charming educational robot. It took a while before someone in the audience (not me) spotted the film’s obvious flaw: how come the mother is sweating away in the kitchen while the robot is enjoying quality time with her child?

We still obsess over the “labour-saving” capacities of our machines, still hanker after more always-elusive “free time”, but we never think to rethink the value of labour itself. This is the risk we run: that we will save ourselves from the very labour that makes our lives worthwhile.

Organised by William Latham and Frederic Fol Leymarie, Human Interactive was calculated (quite deliberately, I expect) to stir unease.

Beyond the jolly, anecdotal presentations about the computer games industry from Creative Assembly’s Guy Davidson and game designer Jed Ashforth, there emerged a rather unflattering vision of how humans best interact with machines. The biophysicist Michael Sternberg, for instance, is harnessing the wisdom of crowds to gamify and thereby solve difficult problems in systems biology and bioinformatics. For Sternberg’s purposes, people are effectively interchangeable components in a kind of meat parallel-processing system. Individually, we do have some merit: we are good at recognising and classifying patterns. Thisat least makes us better than pigeons, but only at the things that pigeons are good at already.

Sternberg would be mortified to see his work described in such terms – but this is the point: human projects, fed through the digital mill, emerge with their humanity stripped away. It’s up to people at the receiving end of the milling process to put the humanity back in. I wasn’t sure, listening to Nilli Lavie’s presentation on attention, to what human benefit her studies would be put. The UCL neuroscientist’s key point is well taken – that people perform best when they are neither overloaded with information, nor deprived of sufficient stimulus. But what did she mean by her claim that wandering attention loses the US economy around two billion dollars a year? Were American minds to be perfectly focused, all the year round, would that usher in some sort of actuarial New Jerusalem? Or would it merely extinguish all American dreaming? Without a space for minds to wander in, where would a new idea – any new idea – actually come from?

Not that ideas will save us. Ideas, in fact, got us into this mess in the first place, by reminding us that the world as-is is less than it could be. We are very good at dreaming up scenarios that we are not currently experiencing. We are all too capable of imagining elusive “perfect” experiences. Digital media feed these yearnings. There is something magical about a balanced spreadsheet, a glitchless virtual surface, the beauty of a symmetrical avatar under perfect, unreal light.

Henrietta Bowden-Jones, founder and director of the National Problem Gambling Clinic, is painfully aware of how digital media encourage our obessive and addictive behaviours. Games are hardly the new tobacco — at least, not yet — but psychologists are being hired to make them ever-more addictive; Bowden-Jones’s impressively understated presentation suggested that games may soon generate behavioral and social problems as acute as those thrown up by on-line gambling.

The day after the conference, Goldsmith’s College hosted Creative Machine, a week-long exhibition of machine creativity. In a church abutting the campus, robots sketched human skulls, balanced pendulums, and noodled around with evolutionary algorithms.I expected still more alienation, a surfeit of anxiety. In fact, Creative Machine left me feeling strangely reassured.

Those of us who play with computers, or know a little about science, harbour what amounts to a religious conviction: that that somewhere deep down, at the bottom of this messy reality, there is an order at work. Call it mathematics, or physics, or reason. Whichever way you cut it, we believe there’s a law. But this just isn’t true. Put a computer to work in the real world, and it messes up. More exciting still, it messes up in just the ways we would. Félix Luque Sánchez’s simple robots on rails shuttle backwards and forwards in a brave and ultimately futile attempt to balance a pendulum. Anyone who’s ever tried to balance a book on their head will recognise themselves in every move, every acceleration, every hesitation – every failure.

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Even a robot who knows what it’s doing will get entangled. Patrick Tresset has programmed a robot called Paul with the rules of life drawing and draughtsmanship. Paul, presented with a still-life, follows these rules unthinkingly – and yet every picture it churns out is unique, shaped by tiny, unrepeatable fluctations in its environment (a snaggy biro, a heavy-footed passer-by, a cloud crossing the sun…).

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If an emblem were needed for this show, then Cécile Babiole provides it. She has run the phrase “NE DOIS PAS COPIER” (literally: “one shouldn’t copy”) through a 3-D copier, over and over again, playing a familiar game of generational loss. And it’s the strangest thing: as they decay, her printed plastic letters take on organic form, become weeds, become coral, become limbs and organs. They lose their original meaning, only to acquire others. They do not become nothing, the way an over-photocopied picture becomes nothing. They become rich and strange.

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Maths, rationality and science are magnificent tools with which to investigate the world. But we commit a massive and dangerous category error when we assume the world is built out of maths and reason.

With a conference to beat us, and an exhibition to entice us, Latham and Fol Leymarie have led us, without us ever really noticing, to a view of new kind of digital future. A future of approximations and mistakes and acts of bricolage. It is not a human future, particularly. But it is a future that accommodates us, and we should probably be grateful.